In yet further evidence of the lengths Rockstar has gone to in order to pack GTA 6 to the brim with content, we have our first look at an animated TV series you can watch in-game.
The DiscussingFilm X / Twitter account posted a teaser for Macca & Friends, a cartoon Rockstar created for GTA 6’s Weazel television network, which is also found in both the 3D Universe and HD Universe of the Grand Theft Auto series.
Exclusive first look at ‘MACCA & FRIENDS’.
The series follows the adventures of Macca the Gator and his wetland friends across the state of Leonida.
Coming November 19 on WEAZEL. https://t.co/yLpn1i3ihX
— DiscussingFilm (@DiscussingFilm) November 13, 2026
Macca & Friends has big Adult Swim vibes. It stars Pinche, a crab landlord who is going to kick out Macca the alligator if he doesn’t pay rent. There’s a talking sun, lots of other talking animals, and a police station. “The series follows the adventures of Macca the Gator and his wetland friends across the state of Leonida,” reads the description.
Reaction is a mix of disbelief that GTA 6 has an entire cartoon in the game itself to watch, and growing hype ahead of its November 19 release date. Rockstar North co-studio head Rob Nelson recently told The New York Times that it took him about 80 hours to finish the game back in February. He noted that playthrough included the main story and some “optional goals with narrative ramifications,” so it’s unclear if he sat down to watch some in-game telly. Still, that is a sizable length regardless. For comparison, GTA 4 and 5 are around 30 hours long, while Red Dead Redemption 2 is around 50-60 hours. So, that means GTA 6 will be the longest of Rockstar’s games to date.
Indeed, an in-game TV series is exactly the kind of thing fans have come to expect from Rockstar, which operates on another level to most, if not all triple-A video game companies. We know GTA 6 did not cost more than $1.5 billion to make, but it is considered to be the most expensive video game of all time.
Rockstar has insisted GTA 6 did not cost more than $1.5 billion to make, countering an online rumor, but it’s still probably the most expensive video game of all time. A recent Bloomberg report confirmed that Rockstar Games now has 4,711 staff across 12 offices, up from the 2,441 staff it had when Red Dead Redemption 2 came out in 2018. The company has doubled in size over the last eight years, which will have increased costs significantly. But it also means Rockstar is able to do things like this cartoon, which for many fans won’t be of interest, but for some will be a fun distraction.
Bloomberg reporter Jason Schreier said in a video accompaniment to his making of GTA 6 article that Rockstar told him of a scripted system in the game that makes dual protagonists Jason and Lucia — or, it sounds like, any character in the game — exert different amounts of sweat depending on how much effort they’re putting into whatever activity they’re doing. Indeed, Rockstar set up a new studio in Los Angeles packed with writers, producers, and directors, just to make NPCs.
GTA 6 launches on November 19, and we’ve got the global release times so you know when you can start playing. This week, IGN interviewed Take-Two boss Strauss Zelnick to talk GTA 6 expectations, Online, and what the next decade looks like. We’ve also got a report on the hunt for information dataminers are currently on following the launch of GTA 6 preload.