2014 Dead Island 2 ‘Would Have Killed The Franchise’ Says Former Exec — ‘It Had Nothing To Do With What Made The Original Really Fun’

A former head of communications at Dead Island 2 publisher Deep Silver has opened up about the “eight-year product delay” Dead Island 2 endured after early playtests reported “horrific feedback.” At the end of a Develop:Brighton talk as reported by GamesIndustry.biz, Martin Wein — now at GameFlex Consultants — talked […]

2014 Dead Island 2 ‘Would Have Killed The Franchise’ Says Former Exec — ‘It Had Nothing To Do With What Made The Original Really Fun’

A former head of communications at Dead Island 2 publisher Deep Silver has opened up about the “eight-year product delay” Dead Island 2 endured after early playtests reported “horrific feedback.” At the end of a Develop:Brighton talk as reported by GamesIndustry.biz, Martin Wein — now at GameFlex Consultants — talked […]

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