Ghost of Tsushima and Horizon: Forbidden West Among the First Games Supporting AMD FSR 3.1

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Three months after the initial announcement, AMD has finally released the latest iteration of its FidleityFX Super Resolution (FSR) upscaling and frame generation tech.

In a new blog post, AMD revealed that FSR 3.1 and the first few games that support it are now available. Currently, five games are first-party PlayStation games ported by Nixxes Software, and the studio revealed in a post on X/Twitter that it was working closely with AMD to incorporate the new tech into its games. Of course, the list will likely grow now that the latest tech is available.

AMD and Nixxes' collaboration is no surprise. Beyond the obvious track record Nixxes has with specializing in porting console games onto PC, the first five games announced already supported the third generation of FSR.

The list includes Spider-Man Remastered, Spider-Man: Miles Morales, Ratchet and Clank: Rift Apart, Horizon: Forbidden West Complete Edition, and Ghost of Tsushima Director's Cut. God of War Ragnarok, heading to PC this September, was also announced to support the new tech and will likely be available when the port officially launches on Steam.

AMD formally announced FSR 3.1 at GDC 2024. The latest version of this technology aims to improve upscaling image quality in supported games and "decouple" the company's FSR 3 frame generation tech from the standard FSR 3. The latter means that PC players can use FSR Frame Generation concurrently with Nvidia's Deep Learning Super Sampling (DLSS) or Intel's Xe Super Sampling XeSS tech.

AMD further revealed in the blog post that the third-generation of FSR 3 has expanded, with 60 games now available or soon to be released supporting the tech. Senua's Saga: Hellblade 2, Starfield, Concord, and The First Descendant are among the games supporting FSR 3.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

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